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AGL
A graphics library
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This is the complete list of members for agl::Camera, including all inherited members.
| _set(const glm::vec3 &eyepos, const glm::vec3 &look, const glm::vec3 &up) (defined in agl::Camera) | agl::Camera | protectedvirtual |
| backward() const (defined in agl::Camera) | agl::Camera | virtual |
| Camera() (defined in agl::Camera) | agl::Camera | |
| heading() const (defined in agl::Camera) | agl::Camera | virtual |
| look() const (defined in agl::Camera) | agl::Camera | virtual |
| mButtonState (defined in agl::Camera) | agl::Camera | protected |
| mCameraMatrix (defined in agl::Camera) | agl::Camera | protected |
| mEye (defined in agl::Camera) | agl::Camera | protected |
| mHeading (defined in agl::Camera) | agl::Camera | protected |
| mLastX (defined in agl::Camera) | agl::Camera | mutableprotected |
| mLastY (defined in agl::Camera) | agl::Camera | protected |
| mLook (defined in agl::Camera) | agl::Camera | protected |
| mModifierState (defined in agl::Camera) | agl::Camera | protected |
| mN (defined in agl::Camera) | agl::Camera | protected |
| move(float dU, float dV, float dN) (defined in agl::Camera) | agl::Camera | protectedvirtual |
| moveBack(float scale=1.0) (defined in agl::Camera) | agl::Camera | |
| moveDown(float scale=1.0) (defined in agl::Camera) | agl::Camera | |
| moveForward(float scale=1.0) (defined in agl::Camera) | agl::Camera | |
| moveLeft(float scale=1.0) (defined in agl::Camera) | agl::Camera | |
| moveRight(float scale=1.0) (defined in agl::Camera) | agl::Camera | |
| moveSpeed() const (defined in agl::Camera) | agl::Camera | |
| moveUp(float scale=1.0) (defined in agl::Camera) | agl::Camera | |
| mPitch (defined in agl::Camera) | agl::Camera | protected |
| mRadius (defined in agl::Camera) | agl::Camera | protected |
| mResetEye (defined in agl::Camera) | agl::Camera | protected |
| mResetLook (defined in agl::Camera) | agl::Camera | protected |
| mResetUp (defined in agl::Camera) | agl::Camera | protected |
| mSpeed (defined in agl::Camera) | agl::Camera | protected |
| mTurnRate (defined in agl::Camera) | agl::Camera | protected |
| mU (defined in agl::Camera) | agl::Camera | protected |
| mUp (defined in agl::Camera) | agl::Camera | protected |
| mV (defined in agl::Camera) | agl::Camera | protected |
| onKeyboard(int key, int scancode, int action, int mods) (defined in agl::Camera) | agl::Camera | |
| onMouseButton(int button, int state, int x, int y) (defined in agl::Camera) | agl::Camera | |
| onMouseMotion(int x, int y) (defined in agl::Camera) | agl::Camera | |
| onScroll(float dx, float dy) (defined in agl::Camera) | agl::Camera | |
| orbit(float h, float p) (defined in agl::Camera) | agl::Camera | protectedvirtual |
| orbitDown(float scale=1.0) (defined in agl::Camera) | agl::Camera | |
| orbitLeft(float scale=1.0) (defined in agl::Camera) | agl::Camera | |
| orbitRight(float scale=1.0) (defined in agl::Camera) | agl::Camera | |
| orbitUp(float scale=1.0) (defined in agl::Camera) | agl::Camera | |
| pitch() const (defined in agl::Camera) | agl::Camera | virtual |
| position() const (defined in agl::Camera) | agl::Camera | virtual |
| print() (defined in agl::Camera) | agl::Camera | virtual |
| reset() (defined in agl::Camera) | agl::Camera | protectedvirtual |
| right() const (defined in agl::Camera) | agl::Camera | virtual |
| set(const glm::vec3 &eyepos, const glm::vec3 &look=glm::vec3(0, 0, 0), const glm::vec3 &up=glm::vec3(0, 1, 0)) (defined in agl::Camera) | agl::Camera | virtual |
| setMoveSpeed(float rate) (defined in agl::Camera) | agl::Camera | |
| setTurnRate(float rate) (defined in agl::Camera) | agl::Camera | |
| turn(glm::vec3 *v, glm::vec3 *n, float amount) (defined in agl::Camera) | agl::Camera | protectedvirtual |
| turnDown(float scale=1.0) (defined in agl::Camera) | agl::Camera | |
| turnLeft(float scale=1.0) (defined in agl::Camera) | agl::Camera | |
| turnRate() const (defined in agl::Camera) | agl::Camera | |
| turnRight(float scale=1.0) (defined in agl::Camera) | agl::Camera | |
| turnUp(float scale=1.0) (defined in agl::Camera) | agl::Camera | |
| up() const (defined in agl::Camera) | agl::Camera | virtual |
| viewMatrix() const (defined in agl::Camera) | agl::Camera | virtual |
| ~Camera() (defined in agl::Camera) | agl::Camera | virtual |