AGL
A graphics library
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This is the complete list of members for agl::Camera, including all inherited members.
_set(const glm::vec3 &eyepos, const glm::vec3 &look, const glm::vec3 &up) (defined in agl::Camera) | agl::Camera | protectedvirtual |
backward() const (defined in agl::Camera) | agl::Camera | virtual |
Camera() (defined in agl::Camera) | agl::Camera | |
heading() const (defined in agl::Camera) | agl::Camera | virtual |
look() const (defined in agl::Camera) | agl::Camera | virtual |
mButtonState (defined in agl::Camera) | agl::Camera | protected |
mCameraMatrix (defined in agl::Camera) | agl::Camera | protected |
mEye (defined in agl::Camera) | agl::Camera | protected |
mHeading (defined in agl::Camera) | agl::Camera | protected |
mLastX (defined in agl::Camera) | agl::Camera | mutableprotected |
mLastY (defined in agl::Camera) | agl::Camera | protected |
mLook (defined in agl::Camera) | agl::Camera | protected |
mModifierState (defined in agl::Camera) | agl::Camera | protected |
mN (defined in agl::Camera) | agl::Camera | protected |
move(float dU, float dV, float dN) (defined in agl::Camera) | agl::Camera | protectedvirtual |
moveBack(float scale=1.0) (defined in agl::Camera) | agl::Camera | |
moveDown(float scale=1.0) (defined in agl::Camera) | agl::Camera | |
moveForward(float scale=1.0) (defined in agl::Camera) | agl::Camera | |
moveLeft(float scale=1.0) (defined in agl::Camera) | agl::Camera | |
moveRight(float scale=1.0) (defined in agl::Camera) | agl::Camera | |
moveSpeed() const (defined in agl::Camera) | agl::Camera | |
moveUp(float scale=1.0) (defined in agl::Camera) | agl::Camera | |
mPitch (defined in agl::Camera) | agl::Camera | protected |
mRadius (defined in agl::Camera) | agl::Camera | protected |
mResetEye (defined in agl::Camera) | agl::Camera | protected |
mResetLook (defined in agl::Camera) | agl::Camera | protected |
mResetUp (defined in agl::Camera) | agl::Camera | protected |
mSpeed (defined in agl::Camera) | agl::Camera | protected |
mTurnRate (defined in agl::Camera) | agl::Camera | protected |
mU (defined in agl::Camera) | agl::Camera | protected |
mUp (defined in agl::Camera) | agl::Camera | protected |
mV (defined in agl::Camera) | agl::Camera | protected |
onKeyboard(int key, int scancode, int action, int mods) (defined in agl::Camera) | agl::Camera | |
onMouseButton(int button, int state, int x, int y) (defined in agl::Camera) | agl::Camera | |
onMouseMotion(int x, int y) (defined in agl::Camera) | agl::Camera | |
onScroll(float dx, float dy) (defined in agl::Camera) | agl::Camera | |
orbit(float h, float p) (defined in agl::Camera) | agl::Camera | protectedvirtual |
orbitDown(float scale=1.0) (defined in agl::Camera) | agl::Camera | |
orbitLeft(float scale=1.0) (defined in agl::Camera) | agl::Camera | |
orbitRight(float scale=1.0) (defined in agl::Camera) | agl::Camera | |
orbitUp(float scale=1.0) (defined in agl::Camera) | agl::Camera | |
pitch() const (defined in agl::Camera) | agl::Camera | virtual |
position() const (defined in agl::Camera) | agl::Camera | virtual |
print() (defined in agl::Camera) | agl::Camera | virtual |
reset() (defined in agl::Camera) | agl::Camera | protectedvirtual |
right() const (defined in agl::Camera) | agl::Camera | virtual |
set(const glm::vec3 &eyepos, const glm::vec3 &look=glm::vec3(0, 0, 0), const glm::vec3 &up=glm::vec3(0, 1, 0)) (defined in agl::Camera) | agl::Camera | virtual |
setMoveSpeed(float rate) (defined in agl::Camera) | agl::Camera | |
setTurnRate(float rate) (defined in agl::Camera) | agl::Camera | |
turn(glm::vec3 *v, glm::vec3 *n, float amount) (defined in agl::Camera) | agl::Camera | protectedvirtual |
turnDown(float scale=1.0) (defined in agl::Camera) | agl::Camera | |
turnLeft(float scale=1.0) (defined in agl::Camera) | agl::Camera | |
turnRate() const (defined in agl::Camera) | agl::Camera | |
turnRight(float scale=1.0) (defined in agl::Camera) | agl::Camera | |
turnUp(float scale=1.0) (defined in agl::Camera) | agl::Camera | |
up() const (defined in agl::Camera) | agl::Camera | virtual |
viewMatrix() const (defined in agl::Camera) | agl::Camera | virtual |
~Camera() (defined in agl::Camera) | agl::Camera | virtual |