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TinyGL-C++
Single-header, cross-platform, OpenGL 4.0 2D drawing framework
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This is the complete list of members for tinygl::Window, including all inherited members.
| background(float r, float g, float b) | tinygl::Window | inlineprotected |
| circle(int x, int y, float diameter) | tinygl::Window | inlineprotected |
| color(float r, float g, float b, float a=1.0f) | tinygl::Window | inlineprotected |
| draw() | tinygl::Window | inlineprotectedvirtual |
| dt() const | tinygl::Window | inlineprotected |
| elapsedTime() const | tinygl::Window | inlineprotected |
| ellipsoid(int x, int y, float width, float height) | tinygl::Window | inlineprotected |
| height() const | tinygl::Window | inlineprotected |
| keyDown(int key, int mods) | tinygl::Window | inlineprotectedvirtual |
| keyIsDown(int key) const | tinygl::Window | inlineprotected |
| keyUp(int key, int mods) | tinygl::Window | inlineprotectedvirtual |
| loadSprite(const std::string &name, const std::string &filename) | tinygl::Window | inlineprotected |
| mouseDown(int button, int mods) | tinygl::Window | inlineprotectedvirtual |
| mouseIsDown(int button) const | tinygl::Window | inlineprotected |
| mouseMotion(int x, int y, int dx, int dy) | tinygl::Window | inlineprotectedvirtual |
| mouseUp(int button, int mods) | tinygl::Window | inlineprotectedvirtual |
| mouseX() const | tinygl::Window | inlineprotected |
| mouseY() const | tinygl::Window | inlineprotected |
| noLoop() | tinygl::Window | inlineprotected |
| run() | tinygl::Window | inline |
| scroll(float dx, float dy) | tinygl::Window | inlineprotectedvirtual |
| setup() | tinygl::Window | inlineprotectedvirtual |
| sprite(const std::string &textureName, float x, float y, float scale=1) | tinygl::Window | inlineprotected |
| square(float x, float y, float width, float height) | tinygl::Window | inlineprotected |
| triangle(int x, int y, float width, float height) | tinygl::Window | inlineprotected |
| width() const | tinygl::Window | inlineprotected |
| window() const (defined in tinygl::Window) | tinygl::Window | inlineprotected |
| Window(int width, int height) | tinygl::Window | inline |
| ~Window() (defined in tinygl::Window) | tinygl::Window | inlinevirtual |