AGL
A graphics library
torus.h
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// Copyright 2020, Savvy Sine, Aline Normoyle
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#ifndef AGL_MESH_TORUS_H_
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#define AGL_MESH_TORUS_H_
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#include "agl/mesh/triangle_mesh.h"
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namespace
agl {
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class
Torus
:
public
TriangleMesh
{
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public
:
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Torus
(GLfloat outerRadius, GLfloat innerRadius,
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GLuint nsides, GLuint nrings);
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protected
:
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void
init
()
override
;
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private
:
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GLfloat _outerRadius;
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GLfloat _innerRadius;
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GLuint _nsides;
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GLuint _nrings;
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};
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}
// namespace agl
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#endif // AGL_MESH_TORUS_H_
agl::Torus
Draw a torus mesh.
Definition:
torus.h:13
agl::TriangleMesh
Base class for indexed triangle meshes.
Definition:
triangle_mesh.h:16
agl::Torus::init
void init() override
Override init to specifiy vertex data for the mesh.
Definition:
torus.cpp:18
agl::Torus::Torus
Torus(GLfloat outerRadius, GLfloat innerRadius, GLuint nsides, GLuint nrings)
Create a torus mesh.
Definition:
torus.cpp:10
agl
mesh
torus.h
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