AGL
A graphics library
cylinder.h
1
// Copyright 2019, Savvy Sine, Aline Normoyle
2
3
#ifndef AGL_MESH_CYLINDER_H_
4
#define AGL_MESH_CYLINDER_H_
5
6
#include "agl/mesh/triangle_mesh.h"
7
8
namespace
agl {
9
13
class
Cylinder
:
public
TriangleMesh
{
14
public
:
15
Cylinder
(
float
rad,
float
len, GLuint sl);
16
Cylinder
(
float
rad1,
float
rad2,
float
len, GLuint sl);
17
18
protected
:
19
void
init
()
override
;
20
21
private
:
22
void
computeMesh(
float
rad1,
float
rad2,
float
len, GLuint sl);
23
24
float
_r1;
25
float
_r2;
26
float
_length;
27
float
_nSlices;
28
};
29
30
}
// namespace agl
31
#endif // AGL_MESH_CYLINDER_H_
agl::Cylinder
Draw a cylinder mesh.
Definition:
cylinder.h:13
agl::TriangleMesh
Base class for indexed triangle meshes.
Definition:
triangle_mesh.h:16
agl::Cylinder::init
void init() override
Override init to specifiy vertex data for the mesh.
Definition:
cylinder.cpp:25
agl
mesh
cylinder.h
Generated by
1.8.17