AGL
A graphics library
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This is the complete list of members for agl::Window, including all inherited members.
background(const glm::vec3 &color) | agl::Window | protected |
camera (defined in agl::Window) | agl::Window | protected |
cameraEnabled() const | agl::Window | inlineprotected |
draw() | agl::Window | inlineprotectedvirtual |
dt() const | agl::Window | protected |
elapsedTime() const | agl::Window | protected |
height() const | agl::Window | protected |
keyDown(int key, int mods) | agl::Window | inlineprotectedvirtual |
keyIsDown(int key) const | agl::Window | protected |
keyUp(int key, int mods) | agl::Window | inlineprotectedvirtual |
lookAt(const glm::vec3 &camPos, const glm::vec3 &camLook, const glm::vec3 &up=glm::vec3(0, 1, 0)) | agl::Window | protected |
mouseDown(int button, int mods) | agl::Window | inlineprotectedvirtual |
mouseIsDown(int button) const | agl::Window | protected |
mouseMotion(int x, int y, int dx, int dy) | agl::Window | inlineprotectedvirtual |
mousePosition() const | agl::Window | protected |
mouseUp(int button, int mods) | agl::Window | inlineprotectedvirtual |
noLoop() | agl::Window | protected |
ortho(float minx, float maxx, float miny, float maxy, float minz, float maxz) | agl::Window | protected |
perspective(float fovRadians, float aspect, float near, float far) | agl::Window | protected |
renderer (defined in agl::Window) | agl::Window | protected |
resize(int width, int height) | agl::Window | inlineprotectedvirtual |
run() | agl::Window | |
screenshot(const std::string &filename) | agl::Window | |
scroll(float dx, float dy) | agl::Window | inlineprotectedvirtual |
setCameraEnabled(bool on) | agl::Window | inlineprotected |
setup() | agl::Window | inlineprotectedvirtual |
setupOrthoScene(const glm::vec3 ¢er, const glm::vec3 &dim) | agl::Window | protected |
setupPerspectiveScene(const glm::vec3 ¢er, const glm::vec3 &dim) | agl::Window | protected |
setWindowSize(int w, int h) | agl::Window | protected |
width() const | agl::Window | protected |
Window() | agl::Window | |
~Window() (defined in agl::Window) | agl::Window | virtual |